The Audio Processing Menu

As a digital classical music purist and enthusiast, your general approach to your digital music collection will likely be: leave it alone, don't mess with it, don't muck it about, get it pure and leave it that way! Something along those lines, anyway. Sadly, real life has a nasty habit of intervening: your CD rip sounds a bit quiet for your tastes, perhaps? Maybe you want to take a small sample of your collection on a car or plane trip, so huge, hunking FLAC files might not be entirely appropriate? Having just ripped a 4 hour opera, how can you spot if there are any rip errors without having to physically listen to it all? And so on: these and similar considerations mean that, sometimes, you will need to rely on Semplice's ability to 'tweak' or 'fiddle' with your audio files and its related abilities to analyse your files for obvious flaws.

Thus, Semplice has three basic audio processing functions:

  1. The ability to apply a non-distorting volume boost to an audio signal
  2. The ability to convert between different audio codecs (e.g., FLAC to MP3)
  3. The ability to analyse a collection of FLACs and display the results as a spectrum analysis graph, for visual checking of the characteristics of the music signal they contain

I'll cover each of these functions in turn, as separate articles, with links at the bottom of this page. Before we get to that point, however, I think it wise to set out some preliminary information that underpins everything discussed in these sections of the Semplice user manual.

Firstly, let's just get some 'audio basics' terminology under our belts, as follows:

Next, we need to be clear about some digital music format terminology:

And finally, let's get some acoustical physics sorted (though this is usually the point at which the people who paid $10,000 for a speaker cable walk out in a huff!):

By the way, don't confuse the effects of re-mastering with the use of “high resolution digital audio” (i.e., digital signals recorded at frequencies higher than 44.1kHz and more than 16-bits per sample). It is common for record companies to re-master their old recordings, to re-balance things, to filter noise out and so on: the resulting audio will very likely be easily discernible as a better (i.e., nicer to listen to) audio signal than the 1960 or 1970 original, because of the various tweaks being made to the balance, sound stage and so on. Unfortunately, the record companies then market that new mastering in 88.2kHz/24-bit hi-res audio SACDs and the like (because they charge more for such formats than 'standard audio CD'): that makes people think the nicer audio is a result of the high resolution signal. It's not. It's nicer because the remastering engineer has worked a miracle modifying and improving the original audio recording. The extra bits and sampling frequencies you are being sold on an SACD remain physically indiscernible compared to a 44.1kHz, 16-bit standard CD versions of the same mastering.

An analogy might be if you gave me an old family black-and-white photo to preserve: I scan it, run that scan through Photoshop, touching up the scratches, blemishes, rips and tears, improving the contrast, doing a bit of dodging and burning, etc, etc: naturally my re-worked version of the original is going to be visibly different from the original, because I'm altering the original. But if I now print the retouched photo using expensive HP ink, and once more using Amazon Choices generic brand ink… well, it's possible that a good eye might spot the difference between the two prints, but most people are unlikely to be able to. In the world of audio, there's not even a doubt about it: the human ear being what it is, you simply cannot hear the extra data in an 88.2kHz/24-bit signal as compared to the el-cheapo 44.1kHz/16-bit one.

If you've got that terminology and concepts firmly in your head, we can move on to describing Semplice audio processing functionality in three separate parts, as follows:


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