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| softwares:giocoso:promenu:proinitdb [2025/12/04 18:08] – hjr | softwares:giocoso:promenu:proinitdb [2025/12/10 11:20] (current) – [3.0 Summary] hjr |
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| Initialisation is not hard to do and doesn't destroy any local data, but it takes time to complete because each recording and each play has to have unique identifiers (rechashvalue and playhashvalue, respectively) computed before transmission to the Pro database can take place. | Initialisation is not hard to do and doesn't destroy any local data, but it takes time to complete because each recording and each play has to have unique identifiers (rechashvalue and playhashvalue, respectively) computed before transmission to the Pro database can take place. |
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